public OnGrab ( System.Vector3 offsetPos, IClientAPI remoteClient ) : void | ||
offsetPos | System.Vector3 | |
remoteClient | IClientAPI | |
Résultat | void |
public virtual void OnGrab(Vector3 offsetPos, IClientAPI remoteClient)
{
}
public virtual void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient) { part.StoreUndoState(); part.OnGrab(offsetPos, remoteClient); }