OpenSim.Region.Framework.Scenes.SceneObjectPart.RotLookAt C# (CSharp) Méthode

RotLookAt() public méthode

public RotLookAt ( Quaternion target, float strength, float damping ) : void
target Quaternion
strength float
damping float
Résultat void
        public void RotLookAt(Quaternion target, float strength, float damping)
        {
            rotLookAt(target, strength, damping);
        }
SceneObjectPart