OpenSim.Region.Framework.Scenes.SceneObjectPart.ApplyNextOwnerPermissions C# (CSharp) Méthode

ApplyNextOwnerPermissions() public méthode

public ApplyNextOwnerPermissions ( ) : void
Résultat void
        public void ApplyNextOwnerPermissions()
        {
            _baseMask &= _nextOwnerMask;
            _ownerMask &= _nextOwnerMask;
            _everyoneMask &= _nextOwnerMask;

            Inventory.ApplyNextOwnerPermissions();
        }
        public void UpdateLookAt()
SceneObjectPart