GameEntities.PlayerIntellect.Client_SendControlKeyReleaseToServer C# (CSharp) Méthode

Client_SendControlKeyReleaseToServer() static private méthode

static private Client_SendControlKeyReleaseToServer ( GameControlKeys controlKey ) : void
controlKey GameControlKeys
Résultat void
        void Client_SendControlKeyReleaseToServer( GameControlKeys controlKey )
        {
            SendDataWriter writer = BeginNetworkMessage( typeof( PlayerIntellect ),
                (ushort)NetworkMessages.ControlKeyReleaseToServer );
            writer.WriteVariableUInt32( (uint)controlKey );
            EndNetworkMessage();
        }