public static void GetWeaponDamage(Item item, Player player, ref int damage) { item.modItem?.GetWeaponDamage(player, ref damage); foreach (var hook in HookGetWeaponDamage) { hook(item, player, ref damage); } }
public static void GetWeaponDamage(Player player, Item item, ref int damage) { ItemLoader.GetWeaponDamage(item, player, ref damage); PlayerHooks.GetWeaponDamage(player, item, ref damage); }