public static GetWeaponDamage ( Item item, |
||
item | Item | |
player | ||
damage | int | |
return | void |
public static void GetWeaponDamage(Item item, Player player, ref int damage)
{
item.modItem?.GetWeaponDamage(player, ref damage);
foreach (var hook in HookGetWeaponDamage)
{
hook(item, player, ref damage);
}
}
public static void GetWeaponDamage(Player player, Item item, ref int damage) { ItemLoader.GetWeaponDamage(item, player, ref damage); PlayerHooks.GetWeaponDamage(player, item, ref damage); }