public GetUserShapeUnits ( long userId, float>.Dictionary |
||
userId | long | User ID |
dictShapeUnits | float>.Dictionary | Shape units dictionary, to get the results. |
return | bool |
public bool GetUserShapeUnits(long userId, ref Dictionary<KinectInterop.FaceShapeDeformations, float> dictShapeUnits)
{
if (sensorData != null && sensorData.sensorInterface != null)
{
bool bGotIt = sensorData.sensorInterface.GetShapeUnits(userId, ref dictShapeUnits);
return bGotIt;
}
return false;
}