Kinect.FacetrackingManager.GetUserAnimUnits C# (CSharp) Method

GetUserAnimUnits() public method

Gets all animation units for the specified user.
public GetUserAnimUnits ( long userId, float>.Dictionary &dictAnimUnits ) : bool
userId long User ID
dictAnimUnits float>.Dictionary Animation units dictionary, to get the results.
return bool
        public bool GetUserAnimUnits(long userId, ref Dictionary<KinectInterop.FaceShapeAnimations, float> dictAnimUnits)
        {
            if (sensorData != null && sensorData.sensorInterface != null)
            {
                bool bGotIt = sensorData.sensorInterface.GetAnimUnits(userId, ref dictAnimUnits);
                return bGotIt;
            }

            return false;
        }