Beyond_Beyaan.Screens.SituationReport.MouseDown C# (CSharp) Method

MouseDown() public method

public MouseDown ( int x, int y ) : bool
x int
y int
return bool
        public bool MouseDown(int x, int y)
        {
            /*if (!isVisible)
            {
                return false;
            }

            SitRepManager sitRepManager = gameMain.EmpireManager.CurrentEmpire.SitRepManager;
            int maxVisible = AMOUNT_VISIBLE;

            if (sitRepManager.Items.Count < AMOUNT_VISIBLE)
            {
                maxVisible = sitRepManager.Items.Count;
            }
            else
            {
                scrollBar.MouseDown(x, y);
            }
            for (int i = 0; i < maxVisible; i++)
            {
                buttons[i].MouseDown(x, y);
            }*/
            return false;
        }