public void Refresh()
{
/*scrollBar.SetAmountOfItems(gameMain.EmpireManager.CurrentEmpire.SitRepManager.Items.Count);
scrollBar.TopIndex = 0;
topIndex = 0;
isVisible = gameMain.EmpireManager.CurrentEmpire.SitRepManager.HasItems;
RefreshLabels(gameMain.EmpireManager.CurrentEmpire.SitRepManager);*/
}