public bool Update(int mouseX, int mouseY, float frameDeltaTime)
{
/*if (!isVisible)
{
return false;
}
SitRepManager sitRepManager = gameMain.EmpireManager.CurrentEmpire.SitRepManager;
int maxVisible = AMOUNT_VISIBLE;
if (sitRepManager.Items.Count < AMOUNT_VISIBLE)
{
maxVisible = sitRepManager.Items.Count;
}
else
{
if (scrollBar.UpdateHovering(mouseX, mouseY, frameDeltaTime))
{
topIndex = scrollBar.TopIndex;
RefreshLabels(sitRepManager);
}
}
for (int i = 0; i < maxVisible; i++)
{
buttons[i].UpdateHovering(mouseX, mouseY, frameDeltaTime);
}*/
return false;
}