public void DrawSitRep()
{
/*if (!isVisible)
{
return;
}
SitRepManager sitRepManager = gameMain.EmpireManager.CurrentEmpire.SitRepManager;
int x = (gameMain.ScreenWidth / 2) - 400;
int y = (gameMain.ScreenHeight / 2) - 300;
drawingManagement.DrawSprite(SpriteName.Screen, x, y, 255, 800, 600, System.Drawing.Color.White);
int maxVisible = AMOUNT_VISIBLE;
if (sitRepManager.Items.Count > AMOUNT_VISIBLE)
{
scrollBar.DrawScrollBar(drawingManagement);
}
else
{
maxVisible = sitRepManager.Items.Count;
}
title.Draw();
for (int i = 0; i < maxVisible; i++)
{
buttons[i].Draw(drawingManagement);
}*/
}