Beyond_Beyaan.Screens.SituationReport.DrawSitRep C# (CSharp) Method

DrawSitRep() public method

public DrawSitRep ( ) : void
return void
        public void DrawSitRep()
        {
            /*if (!isVisible)
            {
                return;
            }
            SitRepManager sitRepManager = gameMain.EmpireManager.CurrentEmpire.SitRepManager;

            int x = (gameMain.ScreenWidth / 2) - 400;
            int y = (gameMain.ScreenHeight / 2) - 300;

            drawingManagement.DrawSprite(SpriteName.Screen, x, y, 255, 800, 600, System.Drawing.Color.White);
            int maxVisible = AMOUNT_VISIBLE;
            if (sitRepManager.Items.Count > AMOUNT_VISIBLE)
            {
                scrollBar.DrawScrollBar(drawingManagement);
            }
            else
            {
                maxVisible = sitRepManager.Items.Count;
            }

            title.Draw();

            for (int i = 0; i < maxVisible; i++)
            {
                buttons[i].Draw(drawingManagement);
            }*/
        }