BlendShapeFrame GetBlendShapeFrame()
{
BlendShapeFrame frame = null;
if(selectedBlendshape)
{
foreach(BlendShapeFrame f in selectedBlendshape.frames)
{
if(f && Mathf.Approximately(f.weight, blendShapeWeight))
{
frame = f;
break;
}
}
}
return frame;
}