UnityEditor.OcclusionCullingWindow.OnSceneViewGUI C# (CSharp) Method

OnSceneViewGUI() public method

public OnSceneViewGUI ( SceneView sceneView ) : void
sceneView SceneView
return void
        public void OnSceneViewGUI(SceneView sceneView)
        {
            if (s_IsVisible)
            {
                SceneViewOverlay.Window(new GUIContent("Occlusion Culling"), new SceneViewOverlay.WindowFunction(this.DisplayControls), 100, SceneViewOverlay.WindowDisplayOption.OneWindowPerTarget);
            }
        }