UnityEditor.OcclusionCullingWindow.OnDisable C# (CSharp) Method

OnDisable() private method

private OnDisable ( ) : void
return void
        private void OnDisable()
        {
            ms_OcclusionCullingWindow = null;
            EditorApplication.searchChanged = (EditorApplication.CallbackFunction) Delegate.Remove(EditorApplication.searchChanged, new EditorApplication.CallbackFunction(this.Repaint));
        }