UnityEditor.ControlPointRenderer.GetRenderChunk C# (CSharp) Method

GetRenderChunk() private method

private GetRenderChunk ( ) : RenderChunk
return RenderChunk
        private RenderChunk GetRenderChunk()
        {
            if (this.m_RenderChunks.Count > 0)
            {
                RenderChunk chunk = Enumerable.Last<RenderChunk>(this.m_RenderChunks);
                if ((chunk.vertices.Count + 4) > 0xfde8)
                {
                    chunk = this.CreateRenderChunk();
                }
                return chunk;
            }
            return this.CreateRenderChunk();
        }