UnityEditor.ControlPointRenderer.Clear C# (CSharp) Method

Clear() public method

public Clear ( ) : void
return void
        public void Clear()
        {
            for (int i = 0; i < this.m_RenderChunks.Count; i++)
            {
                RenderChunk chunk = this.m_RenderChunks[i];
                chunk.mesh.Clear();
                chunk.vertices.Clear();
                chunk.colors.Clear();
                chunk.uvs.Clear();
                chunk.indices.Clear();
                chunk.isDirty = true;
            }
        }