UnityEditor.AvatarMuscleEditor.DisplayMuscleButtons C# (CSharp) Method

DisplayMuscleButtons() protected method

protected DisplayMuscleButtons ( ) : void
return void
        protected void DisplayMuscleButtons()
        {
            GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.ExpandWidth(true) };
            GUILayout.BeginHorizontal("", styles.toolbar, options);
            Rect position = GUILayoutUtility.GetRect(styles.muscle, styles.toolbarDropDown);
            if (GUI.Button(position, styles.muscle, styles.toolbarDropDown))
            {
                GenericMenu menu = new GenericMenu();
                menu.AddItem(styles.resetMuscle, false, new GenericMenu.MenuFunction(this.ResetMuscleToDefault));
                menu.DropDown(position);
            }
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
        }