protected void DisplayMuscleButtons()
{
GUILayoutOption[] options = new GUILayoutOption[] { GUILayout.ExpandWidth(true) };
GUILayout.BeginHorizontal("", styles.toolbar, options);
Rect position = GUILayoutUtility.GetRect(styles.muscle, styles.toolbarDropDown);
if (GUI.Button(position, styles.muscle, styles.toolbarDropDown))
{
GenericMenu menu = new GenericMenu();
menu.AddItem(styles.resetMuscle, false, new GenericMenu.MenuFunction(this.ResetMuscleToDefault));
menu.DropDown(position);
}
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
}