UnityEditor.AvatarMuscleEditor.UpdateAvatarParameter C# (CSharp) Method

UpdateAvatarParameter() protected method

protected UpdateAvatarParameter ( HumanParameter parameterId, float value ) : void
parameterId HumanParameter
value float
return void
        protected void UpdateAvatarParameter(HumanParameter parameterId, float value)
        {
            if (base.gameObject != null)
            {
                Animator component = base.gameObject.GetComponent(typeof(Animator)) as Animator;
                component.avatar.SetParameter((int) parameterId, value);
            }
        }