UnityEditor.AudioMixerExposedParameterView.OnMixerControllerChanged C# (CSharp) Method

OnMixerControllerChanged() public method

public OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void
controller UnityEditor.Audio.AudioMixerController
return void
        public void OnMixerControllerChanged(AudioMixerController controller)
        {
            this.m_Controller = controller;
            if (this.m_Controller != null)
            {
                this.m_Controller.ChangedExposedParameter += new ChangedExposedParameterHandler(this.RecreateListControl);
            }
            this.RecreateListControl();
        }

Usage Example

 AudioMixerExposedParametersPopup(AudioMixerController controller)
 {
     m_ExposedParametersView = new AudioMixerExposedParameterView(new ReorderableListWithRenameAndScrollView.State());
     m_ExposedParametersView.OnMixerControllerChanged(controller);
 }