public OnMixerControllerChanged ( UnityEditor.Audio.AudioMixerController controller ) : void | ||
controller | UnityEditor.Audio.AudioMixerController | |
Результат | void |
public void OnMixerControllerChanged(AudioMixerController controller)
{
this.m_Controller = controller;
if (this.m_Controller != null)
{
this.m_Controller.ChangedExposedParameter += new ChangedExposedParameterHandler(this.RecreateListControl);
}
this.RecreateListControl();
}
AudioMixerExposedParametersPopup(AudioMixerController controller) { m_ExposedParametersView = new AudioMixerExposedParameterView(new ReorderableListWithRenameAndScrollView.State()); m_ExposedParametersView.OnMixerControllerChanged(controller); }