UnityEditor.AudioMixerExposedParameterView.GetNameOfElement C# (CSharp) Method

GetNameOfElement() private method

private GetNameOfElement ( int index ) : string
index int
return string
        private string GetNameOfElement(int index)
        {
            ExposedAudioParameter parameter = this.m_Controller.exposedParameters[index];
            return parameter.name;
        }