UnityEditor.AudioMixerExposedParameterView.Delete C# (CSharp) Method

Delete() private method

private Delete ( int index ) : void
index int
return void
        private void Delete(int index)
        {
            if (this.m_Controller != null)
            {
                Undo.RecordObject(this.m_Controller, "Unexpose Mixer Parameter");
                ExposedAudioParameter parameter = this.m_Controller.exposedParameters[index];
                this.m_Controller.RemoveExposedParameter(parameter.guid);
            }
        }