UnityEditor.AudioMixerExposedParameterView.GetInfoString C# (CSharp) Method

GetInfoString() private method

private GetInfoString ( int index ) : string
index int
return string
        private string GetInfoString(int index)
        {
            ExposedAudioParameter parameter = this.m_Controller.exposedParameters[index];
            return this.m_Controller.ResolveExposedParameterPath(parameter.guid, false);
        }