UnityEditor.AssetServer.SaveString C# (CSharp) Method

SaveString() private method

private SaveString ( string strName, string strValue ) : void
strName string
strValue string
return void
        public static extern void SaveString(string strName, string strValue);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

示例#1
0
 private static void Testing_SetExceptionHandler(string exceptionHandlerClass, string exceptionHandlerFunction)
 {
     AssetServer.SaveString("s_ExceptionHandlerClass", exceptionHandlerClass);
     AssetServer.SaveString("s_ExceptionHandlerFunction", exceptionHandlerFunction);
 }
All Usage Examples Of UnityEditor.AssetServer::SaveString
AssetServer