public static TownNPCAttackProjSpeed ( NPC npc, float &multiplier, float &gravityCorrection, float &randomOffset ) : void | ||
npc | NPC | |
multiplier | float | |
gravityCorrection | float | |
randomOffset | float | |
return | void |
public static void TownNPCAttackProjSpeed(NPC npc, ref float multiplier, ref float gravityCorrection,
ref float randomOffset)
{
npc.modNPC?.TownNPCAttackProjSpeed(ref multiplier, ref gravityCorrection, ref randomOffset);
foreach (var hook in HookTownNPCAttackProjSpeed)
{
hook(npc, ref multiplier, ref gravityCorrection, ref randomOffset);
}
}