public static void TownNPCAttackProjSpeed(NPC npc, ref float multiplier, ref float gravityCorrection, ref float randomOffset) { npc.modNPC?.TownNPCAttackProjSpeed(ref multiplier, ref gravityCorrection, ref randomOffset); foreach (var hook in HookTownNPCAttackProjSpeed) { hook(npc, ref multiplier, ref gravityCorrection, ref randomOffset); } }