public static OnHitPlayer ( NPC npc, Player target, int damage, bool crit ) : void | ||
npc | NPC | |
target | Player | |
damage | int | |
crit | bool | |
return | void |
public static void OnHitPlayer(NPC npc, Player target, int damage, bool crit)
{
npc.modNPC?.OnHitPlayer(target, damage, crit);
foreach (var hook in HookOnHitPlayer)
{
hook(npc, target, damage, crit);
}
}