public static PersonalShopUpdateBrownie ( Creature creature, long licenseEntityId, long brownieNpcEntityId ) : void | ||
creature | Creature | |
licenseEntityId | long | |
brownieNpcEntityId | long | |
return | void |
public static void PersonalShopUpdateBrownie(Creature creature, long licenseEntityId, long brownieNpcEntityId)
{
var packet = new Packet(Op.PersonalShopUpdateBrownie, creature.EntityId);
packet.PutLong(licenseEntityId);
packet.PutLong(brownieNpcEntityId);
creature.Client.Send(packet);
}