private void bttnOpenInventory_Click(object sender, EventArgs e)
{
Logging.Log("QuestorUI", "Open Inventory button was pressed", Logging.Debug);
//Cache.Instance.OpenInventoryWindow("OpenInventory");
Cache.Instance.Paused = false;
_States.CurrentQuestorState = QuestorState.DebugHangarsBehavior;
_States.CurrentDebugHangarBehaviorState = DebugHangarsBehaviorState.OpenInventory;
}