private void PanicStateComboBoxSelectedIndexChanged(object sender, EventArgs e)
{
_States.CurrentPanicState = (PanicState)Enum.Parse(typeof(PanicState), PanicStateComboBox.Text);
// If you are at the controls enough to change states... assume that panic needs to do nothing
//_questor.panicstatereset = true; //this cannot be reset when the index changes, as that happens during natural state changes, this needs to be a mouse event
_States.LavishEvent_QuestorPanicState();
}