private void btnOpenFreightContainer_Click(object sender, EventArgs e)
{
Cache.Instance.Paused = false;
Logging.Log("QuestorUI", "Open LootContainer button was pressed", Logging.Teal);
_States.CurrentQuestorState = QuestorState.DebugHangarsBehavior;
_States.CurrentDebugHangarBehaviorState = DebugHangarsBehaviorState.OpenLootContainer;
}