public void applyCentralImpulse(SWIGTYPE_p_btVector3 impulse)
{
BulletDynamicsPINVOKE.btRigidBody_applyCentralImpulse(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(impulse));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}