BeardedManStudios.Network.Networking.InstantiateFromResources C# (CSharp) Метод

InstantiateFromResources() публичный статический Метод

Instantiate an object on the network from the resources folder
public static InstantiateFromResources ( string resourcePath, NetworkReceivers receivers = NetworkReceivers.All, Action callback = null ) : void
resourcePath string Location of the resource
receivers NetworkReceivers Recipients will receive this instantiate call (Default: All)
callback Action
Результат void
		public static void InstantiateFromResources(string resourcePath, NetworkReceivers receivers = NetworkReceivers.All, Action<SimpleNetworkedMonoBehavior> callback = null)
		{
			GameObject obj = Resources.Load<GameObject>(resourcePath);

			if (NetworkingManager.Instance == null || !NetworkingManager.Instance.IsSetup)
			{
				NetworkingManager.setupActions.Add(() =>
				{
					CallInstantiate(obj.name, obj.transform.position, obj.transform.rotation, receivers, callback);
				});
			}
			else
				CallInstantiate(obj.name, obj.transform.position, obj.transform.rotation, receivers, callback);
		}

Same methods

Networking::InstantiateFromResources ( string resourcePath, Vector3 position, Quaternion rotation, NetworkReceivers receivers = NetworkReceivers.All, Action callback = null ) : void