BeardedManStudios.Network.Networking.Disconnect C# (CSharp) Метод

Disconnect() публичный статический Метод

Disconnects all sockets and clients for this machine running under this system and removes them all from the lookup (calls Networking.NetworkingReset
public static Disconnect ( ) : void
Результат void
		public static void Disconnect()
		{
#if !NETFX_CORE
			if (!ReferenceEquals(NetworkingManager.Instance, null) && NetworkingManager.Instance.OwningNetWorker.IsServer) // JM: NetworkingManager.Instance cannot be server if null
				SocketPolicyServer.End();
#endif

			NetworkingReset();

			// TODO:  Go through all the NetworkedMonoBehaviors and clean them up
		}

Same methods

Networking::Disconnect ( BeardedManStudios.Network.NetWorker socket ) : void
Networking::Disconnect ( BeardedManStudios.Network.NetWorker socket, NetworkingPlayer player ) : void
Networking::Disconnect ( ushort port ) : void
Networking::Disconnect ( ushort port, NetworkingPlayer player ) : void