BattleNet.GameServer.MercUpdate C# (CSharp) Метод

MercUpdate() защищенный Метод

protected MercUpdate ( byte type, List data ) : void
type byte
data List
Результат void
        protected void MercUpdate(byte type, List<byte> data)
        {
            byte[] packet = data.ToArray();
            UInt32 id = BitConverter.ToUInt32(packet, 4);
            UInt32 mercId = BitConverter.ToUInt32(packet, 8);
            Player currentPlayer = m_owner.BotGameData.GetPlayer(id);
            currentPlayer.HasMecenary = true;
            currentPlayer.MercenaryId = mercId;
            if (id == m_owner.BotGameData.Me.Id)
                m_owner.BotGameData.HasMerc = true;
        }