protected void GameFlagsPing(byte type, List<byte> data)
{
if (ClientlessBot.debugging)
Console.WriteLine("{0}: [D2GS] Game is loading, please wait...", m_owner.Account);
List<byte> packet = new List<byte>();
packet.Add(0x6d);
packet.AddRange(BitConverter.GetBytes((uint)System.Environment.TickCount));
packet.AddRange(nulls);
packet.AddRange(nulls);
byte[] bytePacket = packet.ToArray();
Write(bytePacket);
}