protected void ShowKeywords()
{
var script = string.Format(
"<call convention='thiscall' syncmode='non-sync'>" +
"<this type='character'>{0}</this>" +
"<function>" +
"<prototype>void character::OpenTravelerMemo(string)</prototype>" +
"<arguments>" +
"<argument type='string'>(null)</argument>" +
"</arguments>" +
"</function>" +
"</call>"
, this.Player.EntityId);
Send.NpcTalk(this.Player, script);
}