public void OpenGuildRobeCreation()
{
var entityId = this.Player.EntityId;
var guildName = "?";
var color = 0x000000u;
var guild = this.Player.Guild;
if (guild != null)
guildName = guild.Name;
var rnd = new MTRandom(ErinnTime.Now.DateTimeStamp);
color = AuraData.ColorMapDb.GetRandom(1, rnd);
this.Player.Vars.Temp["GuildRobeColor"] = color;
Send.GuildOpenGuildCreation(this.Player, entityId, guildName, color);
}