public void Close2(Hide hide, string message)
{
if (message != null)
{
if (hide == Hide.Face || hide == Hide.Both)
message = new DialogPortrait(null).ToString() + message;
else if (this.NPC.DialogPortrait != null)
message = new DialogPortrait(this.NPC.DialogPortrait).ToString() + message;
if (hide == Hide.Name || hide == Hide.Both)
message = new DialogTitle(null).ToString() + message;
}
Send.NpcTalkEndR(this.Player, this.NPC.EntityId, message);
}