AlkaronEngine.Graphics3D.RenderManager.CreateEffectLibrary C# (CSharp) Метод

CreateEffectLibrary() приватный Метод

private CreateEffectLibrary ( ) : void
Результат void
        private void CreateEffectLibrary()
        {
            /*AlphaTestEffect eff = new AlphaTestEffect(renderConfig.GraphicsDevice);
            eff.FogEnabled = false;
            eff.VertexColorEnabled = false;
            /*eff.World = Matrix.Identity;
            eff.View = Matrix.CreateLookAt(new Vector3(0, 0, 15), Vector3.Zero, Vector3.Up);
            eff.Projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), renderConfig.GraphicsDevice.DisplayMode.AspectRatio, 1f, 1000f);*/
            /*EffectLibrary.AddEffect("StaticMesh", eff);

            BasicEffect eff2 = new BasicEffect(renderConfig.GraphicsDevice);
            eff2.FogEnabled = false;
            eff2.VertexColorEnabled = false;
            eff2.LightingEnabled = false;
            eff2.TextureEnabled = true;
            EffectLibrary.AddEffect("StaticMesh_Translucent", eff2);*/
        }