public setAngularVelocity ( SWIGTYPE_p_btVector3 ang_vel ) : void | ||
ang_vel | SWIGTYPE_p_btVector3 | |
return | void |
public void setAngularVelocity(SWIGTYPE_p_btVector3 ang_vel)
{
BulletDynamicsPINVOKE.btRigidBody_setAngularVelocity(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(ang_vel));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}