public applyTorque ( SWIGTYPE_p_btVector3 torque ) : void | ||
torque | SWIGTYPE_p_btVector3 | |
return | void |
public void applyTorque(SWIGTYPE_p_btVector3 torque)
{
BulletDynamicsPINVOKE.btRigidBody_applyTorque(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(torque));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}