public void setInvInertiaDiagLocal(SWIGTYPE_p_btVector3 diagInvInertia)
{
BulletDynamicsPINVOKE.btRigidBody_setInvInertiaDiagLocal(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(diagInvInertia));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}