void Say( Player player, Command cmd ) {
if( player.Can( Permissions.Say ) ) {
string msg = cmd.NextAll();
if( msg != null && msg.Trim().Length > 0 ) {
world.SendToAll( PacketWriter.MakeMessage( Color.Say + msg.Trim() ), null );
} else {
player.Message( "Usage: " + Color.Help + "/say message" );
}
} else {
world.NoAccessMessage( player );
}
}