void Roll( Player player, Command cmd ) {
Random rand = new Random();
int min = 1, max = 100, num, t1, t2;
if( cmd.NextInt( out t1 ) ) {
if( cmd.NextInt( out t2 ) ) {
if( t2 >= t1 ) {
min = t1;
max = t2;
}
} else if( t1 >= 1 ){
max = t1;
}
}
num = rand.Next( min, max+1 );
string msg = Color.Silver + player.name + " rolled " + num + " ("+min+"..."+max+")";
world.log.LogConsole( msg );
world.SendToAll( PacketWriter.MakeMessage( msg ), null );
}