void Bring( Player player, Command cmd ) {
if( player.Can( Permissions.Bring ) ) {
string name = cmd.Next();
Player target = world.FindPlayer( name );
if( target != null ) {
Position pos = player.pos;
pos.x += 1;
pos.y += 1;
pos.h += 1;
target.Send( PacketWriter.MakeTeleport( 255, pos ) );
} else {
world.NoPlayerMessage( player, name );
}
} else {
world.NoAccessMessage( player );
}
}