fCraft.BuildingCommands.WriteCallback C# (CSharp) Method

WriteCallback() private static method

private static WriteCallback ( Player player, Vector3I marks, object tag ) : void
player Player
marks Vector3I
tag object
return void
        private static void WriteCallback( Player player, Vector3I[] marks, object tag )
        {
            Block block = new Block();
            string sentence = ( string )tag;
            //block bugfix kinda
            if ( player.LastUsedBlockType == Block.Undefined ) {
                block = Block.Stone;
            } else {
                block = player.LastUsedBlockType;
            }
            Direction direction = DirectionFinder.GetDirection( marks );
            try {
                FontHandler render = new FontHandler( block, marks, player, direction ); //create new instance
                render.CreateGraphicsAndDraw( sentence ); //render the sentence
                if ( render.blockCount > 0 ) {
                    player.Message( "/Write (Size {0}, {1}: Writing '{2}' using {3} blocks of {4}",
                        player.font.Size,
                        player.font.FontFamily.Name,
                        sentence, render.blockCount,
                        block.ToString() );
                } else {
                    player.Message( "&WNo direction was set" );
                }
                render = null; //get lost
            } catch ( Exception e ) {
                player.Message( e.Message );
                Logger.Log( LogType.Error, "WriteCommand: " + e );
            }
        }