private static void LavaHandler( Player player, Command cmd )
{
if ( player.GetBind( Block.Red ) == Block.Lava ) {
player.ResetBind( Block.Red );
player.Message( "Lava: OFF" );
} else {
player.Bind( Block.Red, Block.Lava );
player.Message( "Lava: ON. Red blocks are replaced with lava." );
}
}